Why is Gu Long mentioned with Phantom Blade Zero?

Liang’s attributed interview examples connect Gu Long’s literary influence to characters, combat expression and duel atmosphere. They do not establish an adaptation of a particular novel or a complete list of character inspirations.

Read the related game explanation

What Liang actually says in the interview

The evidence is STN Studio’s original on-camera interview, published July 29, 2025. At 02:56–02:58, Liang says he particularly likes Gu Long’s novels. That establishes a preference; the more useful game-specific explanation comes later.

The interviewer then offers a character interpretation. Keep that framing separate from Liang’s answer. At 03:09–03:36, Liang discusses brotherhood, friendship and extreme attachments. These are his creative explanations, not an official taxonomy of every PBZ character.

The concrete character example

At 03:47–03:52, Liang describes a combination of coldness and frenzy and explicitly refers to the senior disciple. The accompanying game footage identifies the sword-formation encounter.

The contrast he describes concerns temperament: an outwardly cold figure can carry an intense inner state. Liang applies that idea to a recognisable character in this game.

How that temperament enters combat

At 03:56–04:00, Liang explains expressing the frenzy through fighting and skills. This connects the literary influence to how a character acts, rather than stopping at a favourite-author list.

Our reading is that the fight serves as characterisation as well as challenge. That interpretation follows Liang’s explanation; it does not identify a particular animation, damage value or combat strategy as a direct adaptation from a novel.

See the wider process of turning character ideas into action

A short personal story

At 04:01–04:08, the discussion continues with a small story example; the footage shows a disciple’s family letter. Liang calls it a short Gu Long-style character account.

This is a second concrete aspect within the same example: a compact piece of writing that gives the fighter personal context. It supports discussing narrative tone, without claiming that the whole game adapts a specific Gu Long novel or reproduces one of its characters.

A separate example: tension before a duel

In his 2024 Year of the Dragon letter, reproduced by Gematsu, Liang explicitly compares a shown confrontation to Gu Long’s novels. He describes the fighters assessing each other, suspense building, then a decisive exchange.

This supports a second angle on the influence: pacing and atmosphere before action. It is Liang’s comparison of that scene, not a rule that every PBZ duel must finish in one hit.

What the influence explains

Together, the interview and letter let us discuss a fighter’s temperament, the use of action to express it, a short personal story and duel atmosphere. They do not establish a licensed adaptation, a complete character-to-novel mapping or the game’s ending.

For broader context, the wuxia page explains the martial storytelling framework, while the creator page places these choices within Liang’s work on this game.

Place this example within PBZ’s wuxia framework

Read about Liang’s other creative decisions

Trace the game’s Rainblood background

Sources checked