What are the minimum and recommended PC requirements?

The minimum tier targets 1080p at 30 FPS, while the recommended tier targets 1440p at 60 FPS. Both targets use upscaling. Start with the CPU, GPU and memory row that matches your intended settings, then allow for the operating system and SSD requirement. Meeting one component alone does not mean the complete machine matches the published tier.

Steam currently lists 145 GB available space for both tiers. That is a storefront storage requirement, not a measured download size or a guarantee that future patches will never require additional working space. The developer's requirements page specifies SSD installation; do not substitute a hard drive solely because it has enough free capacity.

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Official PC specifications and Steam storage — checked 2026-11-10
ComponentMinimumRecommended
OSWindows 10/11 64-bitWindows 10/11 64-bit
CPUIntel Core i7-8700K / AMD Ryzen 5 3600Intel Core i5-10600K / AMD Ryzen 5 5600X
RAM16 GB16 GB
GPUGTX 1660 6 GB / RX 5500 XT 8 GBRTX 3060 Ti 8 GB / RX 6700 XT 12 GB
DirectX1212
Storage145 GB available space; SSD required (Steam)145 GB available space; SSD required (Steam)
Target1080p / 30 FPS, upscaling enabled1440p / 60 FPS, upscaling enabled

What GPU do ray tracing and path tracing require?

S-GAME publishes separate graphics targets for ray tracing and path tracing. These are additional modes rather than replacements for the ordinary minimum and recommended table. The ray-tracing target uses an RTX 5060 8 GB, while the path-tracing target uses an RTX 5080 16 GB. Both published targets include upscaling, so compare the complete target rather than the GPU model alone.

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Additional targets in S-GAME’s requirements announcement
ModeRecommended GPUListed target
Ray tracingGeForce RTX 5060 8 GB1080p / 60 FPS, upscaling enabled
Path tracingGeForce RTX 5080 16 GB2160p / 60 FPS, upscaling enabled

What did the 145GB and 300GB preload figures mean?

The October 25 China notice described an approximately 145GB preload and asked preload users to keep at least 300GB free for temporary preload unpacking space. It did not establish a 300GB download, a normal installed size or a permanent 300GB requirement for every user. This check did not find sufficient official evidence to publish approximately 150GB or at least 160GB as a definite cross-platform requirement.

Can my PC run it?

Compare your CPU, GPU and memory against the relevant row, then choose your target resolution and effects. The listed FPS targets include upscaling; they are not promises of native-resolution performance on every machine. We have not benchmarked the final game or verified Steam Deck performance.

If your hardware sits between the two published tiers, the official table is a starting point for choosing settings rather than a benchmark of that exact combination. Laptop and desktop parts with similar names can have different limits. Compare the actual CPU, dedicated GPU and available memory, and avoid treating a target FPS as a promise for every scene or background workload.

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What should you know about the launch patch and PC drivers?

S-GAME’s October 28 launch update said NVIDIA 621.01 showed instability in current testing and temporarily recommends 617.42. This is a dated October 2026 launch-window workaround, not a permanent recommendation: check newer S-GAME and NVIDIA notices before changing a stable system.

The same update describes an approximately 5GB day-one patch. Fresh downloads already included the latest files; users who previously preloaded needed to download and install the patch.

Keep that driver advice attached to its October launch date. A historical workaround should not be applied automatically to a stable system weeks later, and a newer driver number alone does not establish that a specific game issue is fixed. Read the current developer and GPU-vendor notes before making a change, and record your existing working version so you can identify what changed.

  • Install the game on an SSD. The old 300GB figure was temporary preload unpacking space, not space every user must keep permanently.
  • Check your CPU, GPU, 16GB RAM, Windows 10/11 64-bit and DirectX 12 against the table.
  • Do not automatically install NVIDIA 621.01 solely because it is newer. For the October 2026 launch issue, use S-GAME’s dated 617.42 workaround or a later version that S-GAME/NVIDIA explicitly confirms resolves it.
  • If launch fails, first finish the official patch, restart the PC and verify game files through the store client. These safe, reversible checks do not promise to fix every crash.

Check regional release dates

What changed in PC patch v1.0302256 (November 4, 2026)?

In its November 4 Steam notes, S-GAME says the PC patch skips ray tracing shader compilation by default at startup to reduce loading time.

If ray tracing was off before the update, expect a short, one-time shader rebuild on the first launch. If ray tracing was already on, you can normally start without a rebuild. If you turn it on later, the game compiles the ray tracing shaders separately on the next restart.

Player reports vary. Some describe faster shader compilation, while others still report stuttering. Clearing the cache is an official troubleshooting step, and it may not resolve every crash or stutter.

  • Third-party mods: S-GAME says some mods are incompatible with this version. If problems start after the update, remove installed mods and try again.
  • Crashes or stuttering: Close the game. In your Steam Library, right-click Phantom Blade Zero and choose Manage → Browse local files. Locate PBZ\ProjectPBZ\Saved\Cache and confirm the path. Back up the cache files if needed, then delete only the files inside Cache. Relaunch the game to rebuild the shader cache.

Sources checked

Checked: . Historical announcements are identified separately in the text.